Halo Instance Management

Environments, config promotion and go-live discipline in Halo

How configuration moves from Development to Test to Production in Halo — what the platform enforces for you, what it deliberately does not, and the governance that needs to be agreed before your first live promotion.

Three things to know first

Promotion is one-directional

Each instance has a single source instance. Development cannot sync straight to Production.

Changes apply in order

Halo applies changes sequentially. It cannot detect conflicts or dependencies between them.

Rollback is not an undo

Rolling back reverts every change made after and including the one you select.

Environment model

Production is the source of truth. Everything else is a clone of it.

Sub-production environments in Halo are not built from scratch — they are copies of Production, brought back into line when the pipeline drifts. Configuration enters at Development and moves up.

Build

Development

Entry point for all configuration. Developer access only — not a sandbox.

Validate

Test / UAT

Mirrors Production. Where user acceptance testing happens before anything is promoted.

Live

Production

Source of truth. Config editing locked once you are live.

Push — Development → Test → Production

Illustration of the standard Halo promotion pipeline — not a product screenshot.

One source per instance

From v2.182 you can set a source instance under Configuration > Instances, and syncing then runs in one direction only. Pipeline syncing takes effect as soon as a source is set. A single linear chain is the model to aim for.

Restore is a support request

Restoring a sub-production instance from Production raises a request with Halo Support — and the ticket data in that instance is lost. It is not a casual refresh button, and nobody should trigger one outside an agreed window.

Same version across the pipeline

Every instance in a configuration pipeline must be running the same version of Halo. Syncing between instances on different versions is not supported and is blocked by the platform.

The exception: more than one instance feeding Production

A single linear chain is the recommendation, and it is what most organisations should run. It is possible to have more than one instance flowing into the same environment where there is a real reason for it — the common case being a separate Beta or Test instance used to trial upcoming features, deliberately kept off the main chain so that work does not hold up the normal Development to Production flow for months at a time.

Treat it as a considered exception with a named owner, not a starting point. Every additional inbound path is another way for the change log to interleave, and interleaved changes have to be pushed together whether you planned for that or not.

Instances that sit outside the pipeline

Sandbox

Free-form space to prototype and try approaches without polluting the pipeline. Once something works, rebuild it cleanly in Development. Usually kept in line with Production so prototyping reflects the real live state.

Beta

Runs the Halo beta release so teams can evaluate upcoming features ahead of general availability. Valuable in larger organisations with longer planning cycles, and a poor choice for any instance inside a live pipeline.

Release Candidate

A copy of Production on the next scheduled version, used to confirm an upgrade breaks nothing. Halo's own guidance is that most customers do not need one — it is a trust-but-verify step some larger enterprises keep.

Config tracking

Every save is logged. Every change moves in order.

Halo tracks configuration changes automatically and promotes them sequentially. That makes the audit trail excellent — and makes discipline in Development non-negotiable.

An automatic audit trail

Config change tracking is switched on under Configuration > Advanced Settings. From then on every save to a tracked entity writes to the change list at View config changes, newest first. Passwords and sensitive data are encrypted and their detail is not shown.

Sequential, not selective

Changes are applied in order, and the platform cannot detect conflicts or interrelationships between them. Skipping one risks ID misalignment, cross-wiring of unrelated processes, and dependency breaks that surface much later.

Push, pull and the gap between

Sync changes up to the next instance or pull them down from the source. Halo shows how many changes each instance is ahead or behind, and lets you set a cut-off date so only changes older than that point are carried across.

Rollback takes the stack with it

“Roll back before this change” reverts every change made after and including the one selected. It is not a single-change undo, so roll back a whole batch — never something halfway down the list.

Lock Production

Disable editing of config tracked entities in production stops direct changes in the live instance. Administrators see a banner, which can be used to lift the lock temporarily if a genuine emergency demands it.

Not everything is tracked

Around twenty entity types sit outside config tracking — including language packs, AI suggestions, tax rates and rules, screen layout profiles, call scripts and cost centres. These must be replicated in each instance by hand.

Source: Halo configuration change tracking and instance pipeline management guide — Halo Support Portal

The harder pattern

When you are still onboarding and already live

A single pipeline is straightforward. It gets harder when live customers need enhancements at the same time as new ones are being built — two streams of change heading for the same Production instance.

Stream A — business as usual

Dev 1

UAT 1

Production

Enhancements and fixes for customers already live. Small, frequent, change-controlled.

Stream B — onboarding

Dev 2

UAT 2

Pre-prod

Build for the next customer. Pre-production is where the two streams are reconciled before anything reaches live.

The rule that makes it work

Every time the live stream pushes to Production, that change has to come straight back down to pre-production and then into the onboarding UAT — and the onboarding work has to be re-tested against it. Skip that and the two streams drift until a promotion silently overwrites something that mattered.

A branched model like this needs to be designed deliberately rather than assembled as you go. Agree the sync order, the ownership of each hop, and who is permitted to request a restore — before the first customer goes live.

Integration safety

A restored instance will happily fire at your live systems

When a sub-production instance is restored from Production, the integration configuration comes with it. Left unchecked, a test environment starts emailing real users and raising real alerts.

Enabled for Instances

Webhooks, runbooks and custom integrations can be restricted to chosen environments. The object still syncs to the other instance, but no API calls are made. Note the setting change itself has to be synced before it takes effect there.

Notifications too

Notifications carry the same instance-scoping setting — so a restored test environment does not start notifying real end users about tickets that were copied down with it.

A mailbox per environment

From v2.182 a single Halo mailbox can hold multiple sets of credentials, linked to specific instances, via the Credentials button on the mailbox. Point non-production at a dedicated test mailbox — never the live one.

Restrict sign-in per instance

A single sign-on connection can be scoped to one instance, and claim validations then control who may sign in based on what the identity provider returns — so only developers reach Development. Connection secrets belong to the instance they sit in.

Alerting and monitoring

Re-point or disable alert destinations after a clone-back. Non-production alerts belong in a test channel, not in the queue your service desk works from at three in the morning.

Decide the data question early

A copy-down brings live ticket, contact and asset data with it. Agree in advance with your security and data protection people what may exist in a sub-production environment, and what has to be wiped — before the first clone, not after.

Access and control

Who can change what, and where

Halo gives you the controls. Deciding who holds them is a governance question, and it is best answered before the pipeline is live rather than after something goes wrong.

Control Setting Where
Lock Production Disable editing of config tracked entities in production — blocks direct edits to any tracked entity; admins see a banner that can lift it in an emergency. Configuration > Advanced Settings
Who can promote Can push configuration changes to other instances — per-agent permission, on by default for the Administrator role. Agent role configuration
Refuse inbound pushes Do not allow config changes from other instances to be pushed to this instance — useful where administrators differ between instances. Configuration > Advanced Settings
Enforce the pipeline Set Source Instance — one source per instance, one direction only. Development cannot sync directly to Production (v2.182+). Configuration > Instances
Sign-in per environment Each environment has its own instance URL. Scope each single sign-on connection to one instance, then use claim validations to control who may sign in. Single Sign On module
Entity linking across instances Entities are matched across instances by Halo ID. Where those differ, Use third-party IDs for linking Agents, Users, Roles, Teams, and CABs to change tracked entities matches on an external ID from Entra or a CMDB instead. Configuration > Advanced Settings
Version alignment All instances in a pipeline must run the same Halo version. Cross-version syncing is blocked by the platform. Platform-enforced

Wrap it in your change process

Raise platform changes as change records in Halo itself, with a change type that identifies the platform, so releases are visible to the people who own service stability.
Consider break-glass rather than standing admin rights in Production — temporary elevation against a raised request, then removed.
Name who is allowed to request a restore, and require notice. A clone-back nobody expected is one of the fastest ways to lose a week of work.
Keep a shared configuration record that admins update as part of the change, so the platform is documented as it evolves rather than reconstructed later.

Plan around Halo's release calendar

Because every instance in a pipeline has to sit on the same version, upgrade timing is a pipeline concern, not just an infrastructure one.

The stable path upgrades quarterly, rolled out across several weeks.
The release candidate is announced and available to opt into four weeks before it becomes stable.
The upgrade schedule is communicated two weeks before the process starts — enough notice to set a freeze window around a go-live.
The beta path moves roughly every two weeks, which is why beta is a poor choice for an instance inside a live pipeline.

Pipeline discipline

Seven rules that keep a Halo pipeline healthy

Most pipeline problems are not platform problems. They come from how the team works inside it.

1

Development is not a sandbox

The moment somebody experiments in Development, its change log fills with work nobody intends to promote — and the only clean way out is a clone-back. Prototype in a Sandbox instance instead, outside the pipeline, then rebuild the approach cleanly in Development once it works.

2

Promote in small batches, and finish one before starting the next

Even a modest configuration change can generate hundreds of individual entries in the change log. Short cycles keep each promotion reviewable and each rollback survivable.

3

Agree who owns which area before two people open it

Once changes from different people become interleaved in the change log they cannot be separated cleanly — they all have to be pushed together, in order. If one team is mid-way through a large piece of work, nobody else can push ahead of them. Concurrent work in Development ties everyone's push timeline together.

4

Rehearse a promotion — and a rollback — before the live one

Your first promotion into Production should not be the first promotion anyone has done. Run the full loop while the platform is still unused, including the rollback, so the mechanics hold no surprises on go-live morning.

5

Treat manual export as an emergency tool, not a workflow

Selected changes can be exported to JSON and imported elsewhere, which is invaluable when one urgent fix has to move without everything behind it. Used routinely it produces silent misalignment that surfaces weeks later. Halo advises against it, and so do we.

6

Nobody requests a restore without telling everyone

A restore resets the instance to Production and takes its ticket data with it. Tie it to a maintenance window and a named approver, and confirm no unsynced changes are sitting in the instance first.

7

Keep a manual list of what does not travel

The untracked entities will not follow a promotion. Keep a written list of what has to be recreated by hand in each instance and check it as part of every go-live, because nothing in the platform will remind you.

FAQ

Common questions

How many environments do we actually need?
Three covers most implementations: Development for building, Test or UAT for validation, and Production. A fourth pre-production instance earns its place when you are enhancing a live platform and onboarding new users of it at the same time, because it gives you somewhere to reconcile the two streams before anything reaches live. Sandbox, Beta and Release Candidate instances are separate again — they sit outside the pipeline and serve different purposes.
Can more than one instance push into Production?
It is possible, but it is the exception rather than the model to design for. A single linear chain is what we would recommend for almost every organisation, because it keeps the change log predictable and the promotion order obvious. The case that genuinely justifies a second inbound path is a Beta or Test instance used to trial upcoming features, held off the main chain so that work does not block normal delivery for months. If you go that way, do it deliberately and give each path a named owner.
Can we push a single change without everything behind it?
Technically yes — individual changes can be exported to JSON and imported into another instance. Halo's own guidance is that this is ill-advised, because a change that depends on one you skipped produces a misalignment that may not surface for weeks. Keep it for genuine emergencies and make sure the whole dependency travels with it.
What happens if we roll back a change in Production?
Halo reverts every change made after and including the one you select — it is not a single-change undo. In practice that means rolling back a complete batch, so the safest position is to promote in small batches and roll back from the top of the list rather than from somewhere in the middle of it.
Will our integrations fire from a test environment?
They will, unless you scope them. Webhooks, runbooks and custom integrations carry an “Enabled for Instances” setting, and so do notifications, so the object can exist in a sub-production instance without making live API calls. Mailboxes hold separate credentials per instance from v2.182 so non-production can point at a test mailbox.
What does not get promoted between instances?
Around twenty entity types sit outside config tracking, including language packs, AI suggestions, call scripts, certificates, cost centres, currency, tax rates and rules, screen layout profiles, asset templates and billing templates. Ticket, contact and asset records are data rather than configuration and do not travel either. Halo publishes the current list and will confirm the status of anything not on it.
Can Allied ESM set this up for us?
Yes. We can design the environment model, configure the pipeline and instance settings, and work with your service management team on the governance that sits around it — scoped and quoted as part of your project. If you already have a pipeline that has drifted out of line, we can review it and set out what it takes to get back to a clean promotion path.

Get the pipeline right before the first go-live.

Environment design, instance configuration and promotion governance — scoped as part of your Halo implementation, or as a standalone review of a pipeline that has already drifted.